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		<id>http://nexusthegame.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Incinarator</id>
		<title>NexusWiki - User contributions [en]</title>
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		<updated>2026-04-11T08:55:46Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://nexusthegame.net/wiki/Gameplay</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="http://nexusthegame.net/wiki/Gameplay"/>
				<updated>2010-04-20T22:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;Incinarator: /* Attitude */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Nexus is not like other rts, you do not have to collect or harvest ressources. Fight, escape, weapon choice is your way ! Only strategy and battle, you control your own fleet of few ships and you control their features before the battle and their devices during. Be carefull of inertia, a heavy ship is harder to move or escape than a little ship.&lt;br /&gt;
For some people that would be boring because you spend time in long fight battles, but if you stop at the beginning, you will lose a great luck to know the world best ever space-based strategy game ! :)&lt;br /&gt;
&lt;br /&gt;
==Commander's interface==&lt;br /&gt;
[[File:Nexus_gameplay.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
*A : Remaining Torpedo Count&lt;br /&gt;
*B : Remaining Missile Count&lt;br /&gt;
&lt;br /&gt;
===Attitude===&lt;br /&gt;
*C : Aggressive&lt;br /&gt;
*D : Defensive&lt;br /&gt;
*E : Stealth&lt;br /&gt;
*F : Neutral&lt;br /&gt;
&lt;br /&gt;
===Order's panel===&lt;br /&gt;
*1: Automatic    &lt;br /&gt;
*2: Go to selected object   &lt;br /&gt;
*3: Stay on position   &lt;br /&gt;
*4: Avoid selected object   &lt;br /&gt;
*5: Use all possible anti-shield weapons   &lt;br /&gt;
*6: Use all possible lasers   &lt;br /&gt;
*7: Use all possible destructing body weapons   &lt;br /&gt;
*8: Use all possible heavy weapons (e.g. Energy Bombs, Missiles)  &lt;br /&gt;
*9: Use all possible special weapons (e.g. Energy Skeeter, Blinder) &lt;br /&gt;
*10: Scan object   &lt;br /&gt;
*11: Protect selected object   &lt;br /&gt;
*12: Use IP engine   &lt;br /&gt;
*13: Go through the vortex&lt;/div&gt;</summary>
		<author><name>Incinarator</name></author>	</entry>

	<entry>
		<id>http://nexusthegame.net/wiki/Gameplay</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="http://nexusthegame.net/wiki/Gameplay"/>
				<updated>2010-04-20T22:48:15Z</updated>
		
		<summary type="html">&lt;p&gt;Incinarator: /* Weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Nexus is not like other rts, you do not have to collect or harvest ressources. Fight, escape, weapon choice is your way ! Only strategy and battle, you control your own fleet of few ships and you control their features before the battle and their devices during. Be carefull of inertia, a heavy ship is harder to move or escape than a little ship.&lt;br /&gt;
For some people that would be boring because you spend time in long fight battles, but if you stop at the beginning, you will lose a great luck to know the world best ever space-based strategy game ! :)&lt;br /&gt;
&lt;br /&gt;
==Commander's interface==&lt;br /&gt;
[[File:Nexus_gameplay.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
*A : Remaining Torpedo Count&lt;br /&gt;
*B : Remaining Missile Count&lt;br /&gt;
&lt;br /&gt;
===Attitude===&lt;br /&gt;
*C : Aggressive&lt;br /&gt;
*D : Defensive&lt;br /&gt;
*E : Disguise&lt;br /&gt;
*F : Neutral&lt;br /&gt;
&lt;br /&gt;
===Order's panel===&lt;br /&gt;
*1: Automatic    &lt;br /&gt;
*2: Go to selected object   &lt;br /&gt;
*3: Stay on position   &lt;br /&gt;
*4: Avoid selected object   &lt;br /&gt;
*5: Use all possible anti-shield weapons   &lt;br /&gt;
*6: Use all possible lasers   &lt;br /&gt;
*7: Use all possible destructing body weapons   &lt;br /&gt;
*8: Use all possible heavy weapons (e.g. Energy Bombs, Missiles)  &lt;br /&gt;
*9: Use all possible special weapons (e.g. Energy Skeeter, Blinder) &lt;br /&gt;
*10: Scan object   &lt;br /&gt;
*11: Protect selected object   &lt;br /&gt;
*12: Use IP engine   &lt;br /&gt;
*13: Go through the vortex&lt;/div&gt;</summary>
		<author><name>Incinarator</name></author>	</entry>

	<entry>
		<id>http://nexusthegame.net/wiki/Gameplay</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="http://nexusthegame.net/wiki/Gameplay"/>
				<updated>2010-04-20T22:47:20Z</updated>
		
		<summary type="html">&lt;p&gt;Incinarator: /* Commander's interface */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Nexus is not like other rts, you do not have to collect or harvest ressources. Fight, escape, weapon choice is your way ! Only strategy and battle, you control your own fleet of few ships and you control their features before the battle and their devices during. Be carefull of inertia, a heavy ship is harder to move or escape than a little ship.&lt;br /&gt;
For some people that would be boring because you spend time in long fight battles, but if you stop at the beginning, you will lose a great luck to know the world best ever space-based strategy game ! :)&lt;br /&gt;
&lt;br /&gt;
==Commander's interface==&lt;br /&gt;
[[File:Nexus_gameplay.JPG]]&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
*A : Torpedos&lt;br /&gt;
*B : Missiles&lt;br /&gt;
&lt;br /&gt;
===Attitude===&lt;br /&gt;
*C : Aggressive&lt;br /&gt;
*D : Defensive&lt;br /&gt;
*E : Disguise&lt;br /&gt;
*F : Neutral&lt;br /&gt;
&lt;br /&gt;
===Order's panel===&lt;br /&gt;
*1: Automatic    &lt;br /&gt;
*2: Go to selected object   &lt;br /&gt;
*3: Stay on position   &lt;br /&gt;
*4: Avoid selected object   &lt;br /&gt;
*5: Use all possible anti-shield weapons   &lt;br /&gt;
*6: Use all possible lasers   &lt;br /&gt;
*7: Use all possible destructing body weapons   &lt;br /&gt;
*8: Use all possible heavy weapons (e.g. Energy Bombs, Missiles)  &lt;br /&gt;
*9: Use all possible special weapons (e.g. Energy Skeeter, Blinder) &lt;br /&gt;
*10: Scan object   &lt;br /&gt;
*11: Protect selected object   &lt;br /&gt;
*12: Use IP engine   &lt;br /&gt;
*13: Go through the vortex&lt;/div&gt;</summary>
		<author><name>Incinarator</name></author>	</entry>

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