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		<title>The Fall Of Vardrags - Revision history</title>
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		<updated>2026-07-07T14:43:28Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://nexusthegame.net/w/index.php?title=The_Fall_Of_Vardrags&amp;diff=4312&amp;oldid=prev</id>
		<title>Riddleols: Created page with &quot;Recommended Loadout  -[ Angelwing ]-  Swap 2x LaserGlobe Flak System for 2x LaserNet Flak System, swap your Jamming Shield for an Integrity Shield  -[ Brutus ]-  Swap Jamming Shi...&quot;</title>
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				<updated>2012-10-20T21:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Recommended Loadout  -[ Angelwing ]-  Swap 2x LaserGlobe Flak System for 2x LaserNet Flak System, swap your Jamming Shield for an Integrity Shield  -[ Brutus ]-  Swap Jamming Shi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Recommended Loadout&lt;br /&gt;
&lt;br /&gt;
-[ Angelwing ]-&lt;br /&gt;
&lt;br /&gt;
Swap 2x LaserGlobe Flak System for 2x LaserNet Flak System, swap your Jamming&lt;br /&gt;
Shield for an Integrity Shield&lt;br /&gt;
&lt;br /&gt;
-[ Brutus ]-&lt;br /&gt;
&lt;br /&gt;
Swap Jamming Shield for Integrity Shield, LaserGlobe Flak System for a LaserNet&lt;br /&gt;
Flak System&lt;br /&gt;
&lt;br /&gt;
-[ Sparta ]-&lt;br /&gt;
&lt;br /&gt;
Swap LaserGlobe Flak System for a LaserNet Flak System&lt;br /&gt;
&lt;br /&gt;
-[ Avalanche ]-&lt;br /&gt;
Swap Jamming Shield for an Integrity Shield, Advanced Sensors for Palantir&lt;br /&gt;
Sensors&lt;br /&gt;
&lt;br /&gt;
-[ Guardian ]-&lt;br /&gt;
Swap the Overload Energy Bomb for a Bubble Energy Shell, Crisis Energy Torpedo&lt;br /&gt;
for a Volcano Plasma Gun, add 1x L3 Quark Support Generator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite the chaos in this mission, this is actually a pretty easy mission. All&lt;br /&gt;
we have to do is scan the Entity and the Unknown Entry, and survive. It's&lt;br /&gt;
actually easy.&lt;br /&gt;
&lt;br /&gt;
First, Angelwing to 200% shield power, then she scans the Entity first,&lt;br /&gt;
followed by the Unknown Entry. Usually one stray Mechanoid follows you around&lt;br /&gt;
and harasses you. Just use the Energy Skeeter (F9) on it to make it die.&lt;br /&gt;
&lt;br /&gt;
On your way or during your scans, you'll be told the Sunrider has admiral&lt;br /&gt;
what's-his-face on it, and you need to save him. Take all your ships, minus the&lt;br /&gt;
Angelwing of course, and have them Guard (F11) the Sunrider. Easy as that.&lt;br /&gt;
&lt;br /&gt;
After you're done scanning, you'll be informed you can leave. Just use your IP&lt;br /&gt;
Drives (F12) and bail.&lt;br /&gt;
&lt;br /&gt;
MISSION COMPLETE!&lt;/div&gt;</summary>
		<author><name>Riddleols</name></author>	</entry>

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