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		<title>The Locust - Revision history</title>
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		<updated>2026-04-30T11:20:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://nexusthegame.net/w/index.php?title=The_Locust&amp;diff=4302&amp;oldid=prev</id>
		<title>Riddleols: Created page with &quot;Recommended Loadout  -[ Angelwing ]-  Swap 1x Particle Gatling Gun for 1x Volcano Plasma Gun, Swap 1x L2 Fusion Support Generator for 1x L2 Quark Support Generator, Swap your Com...&quot;</title>
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				<updated>2012-10-20T21:48:24Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Recommended Loadout  -[ Angelwing ]-  Swap 1x Particle Gatling Gun for 1x Volcano Plasma Gun, Swap 1x L2 Fusion Support Generator for 1x L2 Quark Support Generator, Swap your Com...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Recommended Loadout&lt;br /&gt;
&lt;br /&gt;
-[ Angelwing ]-&lt;br /&gt;
&lt;br /&gt;
Swap 1x Particle Gatling Gun for 1x Volcano Plasma Gun, Swap 1x L2 Fusion&lt;br /&gt;
Support Generator for 1x L2 Quark Support Generator, Swap your Commandos out&lt;br /&gt;
for Cyborg Commandos, add 1x Flash Fighter&lt;br /&gt;
&lt;br /&gt;
-[ Brutus ]-&lt;br /&gt;
&lt;br /&gt;
Swap your Sec. Ionstream Engine for a Sec. Fusion Engine, swap Sensor Array for&lt;br /&gt;
an Advanced Sensor Array, add Standard ECM System&lt;br /&gt;
&lt;br /&gt;
-[ Sparta ]-&lt;br /&gt;
&lt;br /&gt;
Swap Sensor Array for an Advanced Sensor Array, swap your Sec. Ionstream Engine&lt;br /&gt;
for a Sec. Fusion Engine&lt;br /&gt;
&lt;br /&gt;
-[ Avalanche ]-&lt;br /&gt;
&lt;br /&gt;
Swap your Layer Shield for a Jamming Shiekd, add a L2 Quark Support Generator&lt;br /&gt;
and a LaserGlobe Flak System&lt;br /&gt;
&lt;br /&gt;
-[ ALL SHIPS ]-&lt;br /&gt;
&lt;br /&gt;
You need fighters in this mission, so make sure you have them! Take fighters&lt;br /&gt;
over some (or all) of my load out suggestions! Flak Systems are important, too.&lt;br /&gt;
Make sure all ships have Flak systems, try to have LaserGlobe Flaks on every&lt;br /&gt;
ship! Fighters and Flaks are more important than anything else I listed!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This mission is pretty simple, but it can be rough as the enemy has some very&lt;br /&gt;
nasty fighters of its own. First thing to do is select all your fighters and&lt;br /&gt;
gunboats (CTRL+Click) then press the Patrol Fleet (F8) button. Now all your&lt;br /&gt;
fighters will patrol around all your ships and protect them as best they can.&lt;br /&gt;
&lt;br /&gt;
Take your fleet ships and move them towards the Mechanoid. Have the Angelwing&lt;br /&gt;
use its Data Scanner (F10) on the Mechanoid for some talk.&lt;br /&gt;
&lt;br /&gt;
Two things you must be aware of: the enemy fighters can drain shields and their&lt;br /&gt;
weapons do massive damage to devices. So, to make things easier, boost every&lt;br /&gt;
ships shields to 200%. This will hopefully keep your shields from dropping and&lt;br /&gt;
allowing your ship to get pounded with nasty weapons.&lt;br /&gt;
&lt;br /&gt;
Basically, all you have to do here is survive. With 4 ships (all should have&lt;br /&gt;
LaserGlobe Flaks by now) and a bunch of fighters (I had 8 wings of fighters and&lt;br /&gt;
1 wing of gunboats at this point), you should have absolutely no troubles. If&lt;br /&gt;
a ship is getting pounded, make sure you check the Repair panel and if the flak&lt;br /&gt;
systems are getting damaged, assign priority (just click it) to fix them.&lt;br /&gt;
&lt;br /&gt;
After that, you'll get a short but cool cutscene showcasing one of the&lt;br /&gt;
Angelwings, uh... features. Then it's...&lt;br /&gt;
&lt;br /&gt;
MISSION COMPLETE!&lt;/div&gt;</summary>
		<author><name>Riddleols</name></author>	</entry>

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