Difference between revisions of "Gameplay"
From NexusWiki
Incinarator (Talk | contribs) (→Commander's interface) |
Incinarator (Talk | contribs) (→Weapon) |
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===Weapon=== | ===Weapon=== | ||
− | *A : | + | *A : Remaining Torpedo Count |
− | *B : | + | *B : Remaining Missile Count |
===Attitude=== | ===Attitude=== |
Revision as of 23:48, 20 April 2010
Introduction
Nexus is not like other rts, you do not have to collect or harvest ressources. Fight, escape, weapon choice is your way ! Only strategy and battle, you control your own fleet of few ships and you control their features before the battle and their devices during. Be carefull of inertia, a heavy ship is harder to move or escape than a little ship. For some people that would be boring because you spend time in long fight battles, but if you stop at the beginning, you will lose a great luck to know the world best ever space-based strategy game ! :)
Commander's interface
Weapon
- A : Remaining Torpedo Count
- B : Remaining Missile Count
Attitude
- C : Aggressive
- D : Defensive
- E : Disguise
- F : Neutral
Order's panel
- 1: Automatic
- 2: Go to selected object
- 3: Stay on position
- 4: Avoid selected object
- 5: Use all possible anti-shield weapons
- 6: Use all possible lasers
- 7: Use all possible destructing body weapons
- 8: Use all possible heavy weapons (e.g. Energy Bombs, Missiles)
- 9: Use all possible special weapons (e.g. Energy Skeeter, Blinder)
- 10: Scan object
- 11: Protect selected object
- 12: Use IP engine
- 13: Go through the vortex