Difference between revisions of "CamOrient"
From NexusWiki
LordValarian (Talk | contribs) (Created page with ''''CamOrient'''(ship, heading, pitch, distance, time); It sets the camera to a certain position according to a ship, in given time, the turnings are to be understood relative to...') |
|||
Line 2: | Line 2: | ||
It sets the camera to a certain position according to a ship, in given time, the turnings are to be understood relative to the ship’s fore-axis. After the operation, the ship will be the looked ship. It doesn’t set roll=0, but it leaves the actual roll. | It sets the camera to a certain position according to a ship, in given time, the turnings are to be understood relative to the ship’s fore-axis. After the operation, the ship will be the looked ship. It doesn’t set roll=0, but it leaves the actual roll. | ||
+ | |||
+ | Heading : in degrees, 180 -> you will look from behind the ship when time ends | ||
+ | Pitch : ? | ||
+ | distance : distance from which you will see the "ship" |
Revision as of 00:11, 15 August 2009
CamOrient(ship, heading, pitch, distance, time);
It sets the camera to a certain position according to a ship, in given time, the turnings are to be understood relative to the ship’s fore-axis. After the operation, the ship will be the looked ship. It doesn’t set roll=0, but it leaves the actual roll.
Heading : in degrees, 180 -> you will look from behind the ship when time ends Pitch : ? distance : distance from which you will see the "ship"