Difference between revisions of "Gameplay"
From NexusWiki
(Created page with '==Introduction== ==Commander's interface== File:Nexus_gameplay.JPG ===Weapon=== A : Torpedos B : Missiles ===Attitude=== C : Aggressive D : Defensive E : Disguise F : Neut...') |
(→Order's panel) |
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===Order's panel=== | ===Order's panel=== | ||
− | 1 : Automatic | + | 1 : Automatic |
− | 2 : Go to selected object | + | 2 : Go to selected object |
− | 3 : Stay on position | + | 3 : Stay on position |
− | 4 : Avoid selected object | + | 4 : Avoid selected object |
− | 5 : Use all possible anti-shield weapons | + | 5 : Use all possible anti-shield weapons |
− | 6 : Use all possible lasers | + | 6 : Use all possible lasers |
− | 7 : Use all possible destructing body weapons | + | 7 : Use all possible destructing body weapons |
− | 8 : Launch missile | + | 8 : Launch missile |
− | 9 : Use anti-mechanoid weapon | + | 9 : Use anti-mechanoid weapon |
− | 10 : Scan object | + | 10 : Scan object |
− | 11 : Protect selected object | + | 11 : Protect selected object |
− | 12 : Use IP engine | + | 12 : Use IP engine |
13 : Go through the vortex | 13 : Go through the vortex |
Revision as of 17:42, 30 June 2009
Introduction
Commander's interface
Weapon
A : Torpedos B : Missiles
Attitude
C : Aggressive D : Defensive E : Disguise F : Neutral
Order's panel
1 : Automatic 2 : Go to selected object 3 : Stay on position 4 : Avoid selected object 5 : Use all possible anti-shield weapons 6 : Use all possible lasers 7 : Use all possible destructing body weapons 8 : Launch missile 9 : Use anti-mechanoid weapon 10 : Scan object 11 : Protect selected object 12 : Use IP engine 13 : Go through the vortex