Difference between revisions of "Gameplay"

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(Order's panel)
(Commander's interface)
Line 5: Line 5:
  
 
===Weapon===
 
===Weapon===
A : Torpedos
+
*A : Torpedos
B : Missiles
+
*B : Missiles
  
 
===Attitude===
 
===Attitude===
C : Aggressive
+
*C : Aggressive
D : Defensive
+
*D : Defensive
E : Disguise
+
*E : Disguise
F : Neutral
+
*F : Neutral
  
 
===Order's panel===
 
===Order's panel===
1: Automatic    2: Go to selected object  3: Stay on position  4: Avoid selected object  5: Use all possible anti-shield weapons  6: Use all possible lasers  7: Use all possible destructing body weapons  8: Launch missile  9: Use anti-mechanoid weapon  10: Scan object  11: Protect selected object  12: Use IP engine  13: Go through the vortex
+
*1: Automatic     
 +
*2: Go to selected object   
 +
*3: Stay on position   
 +
*4: Avoid selected object   
 +
*5: Use all possible anti-shield weapons   
 +
*6: Use all possible lasers   
 +
*7: Use all possible destructing body weapons   
 +
*8: Launch missile   
 +
*9: Use anti-mechanoid weapon   
 +
*10: Scan object   
 +
*11: Protect selected object   
 +
*12: Use IP engine   
 +
*13: Go through the vortex

Revision as of 17:47, 30 June 2009

Introduction

Commander's interface

Nexus gameplay.JPG

Weapon

  • A : Torpedos
  • B : Missiles

Attitude

  • C : Aggressive
  • D : Defensive
  • E : Disguise
  • F : Neutral

Order's panel

  • 1: Automatic
  • 2: Go to selected object
  • 3: Stay on position
  • 4: Avoid selected object
  • 5: Use all possible anti-shield weapons
  • 6: Use all possible lasers
  • 7: Use all possible destructing body weapons
  • 8: Launch missile
  • 9: Use anti-mechanoid weapon
  • 10: Scan object
  • 11: Protect selected object
  • 12: Use IP engine
  • 13: Go through the vortex