ExecList
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Revision as of 01:37, 19 June 2009 by LordValarian (Talk | contribs)
ExecList( list, condition);
It evaluates the term for all of the list’s elements. This usually means the execution of the commands, but it can mean something else too, e.g. summarizing. E.g.: ExecList(1, Explode_listobject()) all objects that are in the list will explode, sum=0; ExecList(1, set(sum, sum+S.energy)) it sums the energy of the list’s objects into a variable called sum.
obj:Colony(); obj:Nexus(); obj:Npc(); obj:Race(); obj:Station(); obj:System(); obj:UType();
These return 1, if ’obj’ falls into the given category.