CamOrient
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Revision as of 20:40, 20 June 2009 by LordValarian (Talk | contribs)
CamOrient(ship, heading, pitch, distance, time);
It sets the camera to a certain position according to a ship, in given time, the turnings are to be understood relative to the ship’s fore-axis. After the operation, the ship will be the looked ship. It doesn’t set roll=0, but it leaves the actual roll.