ExecList

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ExecList( list, condition);

It evaluates the term for all of the list’s elements. This usually means the execution of the commands, but it can mean something else too, e.g. summarizing. E.g.: ExecList(1, Explode_listobject()) all objects that are in the list will explode, sum=0; ExecList(1, set(sum, sum+S.energy)) it sums the energy of the list’s objects into a variable called sum.

obj:Colony();

obj:Nexus();

obj:Npc();

obj:Race();

obj:Station();

obj:System();

obj:UType();


These return 1, if ’obj’ falls into the given category.