AddBreachPoint

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AddBreachPoint(ship, innerx, innery, innerz, outerx, outery, outerz);

It adds an entrance place to the ship. I created this, so when you give certain navigation points a breach, you can send out commando like vehicles to them, which after that ’sit’ on that point. ’inner#’ is the place of the entrance line’s first point,’outer#’ is the last point’s place of entrance line, and it is not expressed in the ship’s co-ordinate system.