Disappear

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Disappear(ship);

It takes the ship out of the scene, and it gives back an identifier, with which, you can make it appear again (the original identifier cannot be used any longer). The ship cannot be found after that neither with get, nor with select commands, similarly as if it were in the DYNAMIC selection. The only difference is that not even the GetHidden command finds it, so its identifier has to be stored, if you want to see that ship ever again. E.g.: angelhidden:=disappear(angel); angel:=appear(angelhidden);