Obj:tSetFormation
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Revision as of 02:19, 17 February 2010 by The Old Dragon (Talk | contribs)
Using this command, we can dictate which formation the squadron should adopt.
The command:
obj:tSetFormation(id, type);
Parameters:
"obj" := The formation leader, command must be issued on the lead ship. "id" := The formations identification reference. These can be found in the 'Universe/Tactics/TacticsAI.ini'. "Type" := '0' - Normal movement. '1' - Targets the lead ships target. '2' - Fires upon any ship that attacks the lead ship.