CamGoRound
From NexusWiki
CamGoRound(round);
It controls the evading feature of the camera, whether it should avoid the ships. During the game it is a good idea to avoid the ships, but in some special views, it is worth to turn it off, because this way you can get closer to the ships. 0 – no avoiding 1 – it only avoids the ship you are looking at (it is defined only by traditional camera commands, in case of camLocate, there is no ship that you could look at) 2 – it avoids every ship. Don’t forget to set it back to 2 after the movie.