|
|
Line 1: |
Line 1: |
− | This aims to be a complete listing of all the script commands available while editing [[Nexus - The Jupiter Incident]] files. It is sorted using the same structure as the official modding documentation, that has been included in the game. If you're looking for more info about a particular command, then click on it and read the detailed description.
| + | And I was just wonedirng about that too! |
− | | + | |
− | ==Script structure commands==
| + | |
− | | + | |
− | ===Structure===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Choose]]
| + | |
− | *[[ChooseFirst]]
| + | |
− | *[[Delay]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[If]]
| + | |
− | *[[IsValid]]
| + | |
− | *[[When]]
| + | |
− | ! style="vertical-align:top; width: 33%;" |
| + | |
− | *[[While]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Variable manager===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Ceil]]
| + | |
− | *[[Cos]]
| + | |
− | *[[Exp]]
| + | |
− | *[[Floor]]
| + | |
− | *[[Log]]
| + | |
− | *[[Max]]
| + | |
− | *[[Min]]
| + | |
− | *[[Not]]
| + | |
− | *[[Pow]]
| + | |
− | *[[Rnd]]
| + | |
− | *[[Round]]
| + | |
− | *[[Sin]]
| + | |
− | *[[Sqrt]]
| + | |
− | *[[Col]]
| + | |
− | *[[CHeat]]
| + | |
− | *[[CPlanck]]
| + | |
− | *[[CInv]]
| + | |
− | *[[CAdd]]
| + | |
− | *[[CAdda]]
| + | |
− | *[[CMul]]
| + | |
− | *[[CLerp]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[CBrig]]
| + | |
− | *[[CEqu]]
| + | |
− | *[[GetVal]]
| + | |
− | *[[IsName]]
| + | |
− | *[[Rot]]
| + | |
− | *[[V2Rot]]
| + | |
− | *[[R2Vec]]
| + | |
− | *[[Requ]]
| + | |
− | *[[RNull]]
| + | |
− | *[[SLen]]
| + | |
− | *[[SCat]]
| + | |
− | *[[SSub]]
| + | |
− | *[[SNum]]
| + | |
− | *[[SNumPad]]
| + | |
− | *[[SCmp]]
| + | |
− | *[[SiCmp]]
| + | |
− | *[[Set]]
| + | |
− | *[[SetVal]]
| + | |
− | *[[XfIdent]]
| + | |
− | *[[XfTran]]
| + | |
− | *[[XfRotX]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[XfRotY]]
| + | |
− | *[[XfRotZ]]
| + | |
− | *[[XfRot]]
| + | |
− | *[[XfScale]]
| + | |
− | *[[XfInv]]
| + | |
− | *[[XfTran]]
| + | |
− | *[[XfMul]]
| + | |
− | *[[Vec]]
| + | |
− | *[[VNull]]
| + | |
− | *[[VRandomOrth]]
| + | |
− | *[[VLen]]
| + | |
− | *[[VSqLen]]
| + | |
− | *[[VNorm]]
| + | |
− | *[[VNeg]]
| + | |
− | *[[VAdd]]
| + | |
− | *[[VSub]]
| + | |
− | *[[VMul]]
| + | |
− | *[[VDot]]
| + | |
− | *[[VCross]]
| + | |
− | *[[VEqu]]
| + | |
− | *[[VXform]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Selection===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[AddItem]]
| + | |
− | *[[AddList]]
| + | |
− | *[[AllNum]]
| + | |
− | *[[Copy]]
| + | |
− | *[[CopyIf]]
| + | |
− | *[[DeleteSelect]]
| + | |
− | *[[Deselect]]
| + | |
− | *[[Dim]]
| + | |
− | *[[Empty]]
| + | |
− | *[[ExecList]]
| + | |
− | *[[obj:Colony]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[FindUnder]]
| + | |
− | *[[FirstNotScanned]]
| + | |
− | *[[GetFreeSel]]
| + | |
− | *[[GetN]]
| + | |
− | *[[IndexOf]]
| + | |
− | *[[InSelection]]
| + | |
− | *[[MaxList]]
| + | |
− | *[[NumOf]]
| + | |
− | *[[Pick]]
| + | |
− | *[[PickFirst]]
| + | |
− | *[[PickMax]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[PickN]]
| + | |
− | *[[RemoveFirst]]
| + | |
− | *[[RemoveItem]]
| + | |
− | *[[Select]]
| + | |
− | *[[SelectBoats]]
| + | |
− | *[[SelectDevices]]
| + | |
− | *[[SelectEx]]
| + | |
− | *[[SelectShips]]
| + | |
− | *[[SelWeightMul]]
| + | |
− | *[[SetN]]
| + | |
− | *[[SubList]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Event handling===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Call]]
| + | |
− | *[[ClearTimer]]
| + | |
− | *[[Disable]]
| + | |
− | *[[Enable]]
| + | |
− | *[[EventEx]]
| + | |
− | *[[LocalEvent]]
| + | |
− | *[[MEvent]]
| + | |
− | *[[PEvent]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Return]]
| + | |
− | *[[RootEvent]]
| + | |
− | *[[Timer]]
| + | |
− | *[[StartTimer]]
| + | |
− | *[[UCall]]
| + | |
− | *[[UEvent]]
| + | |
− | *[[UTimer]]
| + | |
− | *[[EnableGUIEvents]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[RequestFiredEvent]]
| + | |
− | *[[obj:tRequestCriticalDamageEvent]]
| + | |
− | *[[obj:tRequestDetectionEvent]]
| + | |
− | *[[obj:tRequestEnergyOnMax]]
| + | |
− | *[[obj:tRequestNoShipsInRangeEvent]]
| + | |
− | *[[obj:tRequestOverforceEvent]]
| + | |
− | *[[obj:tRequestShipInRangeEvent]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Statemachine===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[ChangeState]]
| + | |
− | *[[ChangeTick]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[GetMachine]]
| + | |
− | *[[IsInState]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[LeaveState]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Multiplay===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[MpGameOver]]
| + | |
− | *[[MpGetPlayer]]
| + | |
− | *[[MpGetPlayerCount]]
| + | |
− | *[[MpGetPlayerKills]]
| + | |
− | *[[MpGetPlayerGain]]
| + | |
− | *[[MpGetTeamKills]]
| + | |
− | *[[MpGetTeamGain]]
| + | |
− | *[[MpGetTeamRace]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[MpGetWinningCondition]]
| + | |
− | *[[MpGetWinningConditionParam]]
| + | |
− | *[[MpHoldPrepare]]
| + | |
− | *[[MpHoldPrepare]]
| + | |
− | *[[MpIsIndividual]]
| + | |
− | *[[MpIsPlayerValid]]
| + | |
− | *[[MpEnableJumpIn]]
| + | |
− | *[[MpEnableJumpOut]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[MpSetDead]]
| + | |
− | *[[MpSetTeamGain]]
| + | |
− | *[[MpSetPlayerGain]]
| + | |
− | *[[MpSetWinnerTeam]]
| + | |
− | *[[MpSetWinnerPlayer]]
| + | |
− | *[[MpSpawnPoint]]
| + | |
− | *[[SetSceneRadius]]
| + | |
− | |}
| + | |
− | | + | |
− | ==Mission script commands==
| + | |
− | | + | |
− | ===Scene===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[AddMechaLegion]]
| + | |
− | *[[AddNavigPoint]]
| + | |
− | *[[Area]]
| + | |
− | *[[AreaExplosion]]
| + | |
− | *[[AssignSecret]]
| + | |
− | *[[celestial:uPlanetSurfBattle]]
| + | |
− | *[[ClearArea]]
| + | |
− | *[[CloseGate]]
| + | |
− | *[[EnableAI]]
| + | |
− | *[[EndTraffic]]
| + | |
− | *[[GameOver]]
| + | |
− | *[[GenAsteroidField]]
| + | |
− | *[[GetHidden]]
| + | |
− | *[[GetSceneObj]]
| + | |
− | *[[GetStation]]
| + | |
− | *[[GuiEnable]]
| + | |
− | *[[GuiSelect]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[MissionObjective]]
| + | |
− | *[[MoveNPC]]
| + | |
− | *[[npc:uStepRank]]
| + | |
− | *[[npc:uAddMedal]]
| + | |
− | *[[npc:uHasMedal]]
| + | |
− | *[[OpenGate]]
| + | |
− | *[[PlayEfx]]
| + | |
− | *[[PlayMovie]]
| + | |
− | *[[PlayMusic]]
| + | |
− | *[[PreCacheNPC]]
| + | |
− | *[[UQuitMission]]
| + | |
− | *[[ScanEnable]]
| + | |
− | *[[SelectShip]]
| + | |
− | *[[SelectSquadron]]
| + | |
− | *[[SetArea]]
| + | |
− | *[[SetAreaAbs]]
| + | |
− | *[[SetFogColor]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[SetFogDensity]]
| + | |
− | *[[SetListOrder]]
| + | |
− | *[[SetListPriority]]
| + | |
− | *[[SetMotionFactor]]
| + | |
− | *[[SetObjectivePrimary]]
| + | |
− | *[[SetOwnRace]]
| + | |
− | *[[SetPlayersRace]]
| + | |
− | *[[SetScreenFilter]]
| + | |
− | *[[SetXPCategories]]
| + | |
− | *[[ShowMissionStatus]]
| + | |
− | *[[SoundEnable]]
| + | |
− | *[[StartCountdown]]
| + | |
− | *[[StartTraffic]]
| + | |
− | *[[StopCountdown]]
| + | |
− | *[[Transmission]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Jump===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[AppearFleet]]
| + | |
− | *[[JumpInShips]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[SetFleetEntry]]
| + | |
− | *[[StartJump]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | |}
| + | |
− | | + | |
− | ===Operations of races===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[ForbidFirePurp]]
| + | |
− | *[[GetNavigPoint]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[GetRelation]]
| + | |
− | *[[Race2civilization]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[SetRelation]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Messages and postings===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Dialog]]
| + | |
− | *[[DeletePendingDialogs]]
| + | |
− | *[[HideDialog]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[NoTitle]]
| + | |
− | *[[NoTutorial]]
| + | |
− | *[[Title]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[TitleNoTime]]
| + | |
− | *[[Tutorial]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Camera handling===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[CamBoatView]]
| + | |
− | *[[CamGoRound]]
| + | |
− | *[[CamLinear]]
| + | |
− | *[[CamLocate]]
| + | |
− | *[[CamLockPos]]
| + | |
− | *[[CamLookAt]]
| + | |
− | *[[CamMoveAndTurn]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[CamMoveTo]]
| + | |
− | *[[CamOrient]]
| + | |
− | *[[CamOrientAbs]]
| + | |
− | *[[CamOrientRoll]]
| + | |
− | *[[CamRoll]]
| + | |
− | *[[CamShift]]
| + | |
− | *[[CamTargetView]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[CamTripleMode]]
| + | |
− | *[[CamTurnTo]]
| + | |
− | *[[CamWeaponView]]
| + | |
− | *[[ChangeLocation]]
| + | |
− | *[[FadeScreen]]
| + | |
− | |}
| + | |
− | | + | |
− | ==Ship related commands==
| + | |
− | | + | |
− | ===General===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Add2Fleet]]
| + | |
− | *[[AddBreachPoint]]
| + | |
− | *[[AnimateShip]]
| + | |
− | *[[Appear]]
| + | |
− | *[[BlinkShip]]
| + | |
− | *[[ClearLampSignal]]
| + | |
− | *[[CreateShip]]
| + | |
− | *[[DeleteShip]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[Disappear]]
| + | |
− | *[[DockOut]]
| + | |
− | *[[Evacuate]]
| + | |
− | *[[Explode]]
| + | |
− | *[[GetDockPoint]]
| + | |
− | *[[SetLampSignal]]
| + | |
− | *[[NumBreachPoints]]
| + | |
− | *[[NumDockPoints]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[PlayShipAnim]]
| + | |
− | *[[RenameShip]]
| + | |
− | *[[SendTransport]]
| + | |
− | *[[obj:tSetWarning]]
| + | |
− | *[[SetUndamageable]]
| + | |
− | *[[SplitShip]]
| + | |
− | *[[Terminate]]
| + | |
− | *[[UniteShips]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Tactics===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[NumShooters]]
| + | |
− | *[[IsShot]]
| + | |
− | *[[EverShot]]
| + | |
− | *[[EnableEvacBoats]]
| + | |
− | *[[EnableUnit]]
| + | |
− | *[[GetDefense]]
| + | |
− | *[[SendCommand]]
| + | |
− | *[[SetFlakTargets]]
| + | |
− | *[[obj:tAwayFrom]]
| + | |
− | *[[obj:tAwayFromIntensity]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[obj:tClearAway]]
| + | |
− | *[[obj:tClearAwayAll]]
| + | |
− | *[[obj:tClearCommand]]
| + | |
− | *[[obj:tClearFire]]
| + | |
− | *[[obj:tClearForbid]]
| + | |
− | *[[obj:tClearGuard]]
| + | |
− | *[[obj:tClearTerritory]]
| + | |
− | *[[obj:tDamage]]
| + | |
− | *[[obj:tDamageRecalc]]
| + | |
− | *[[obj:tDange]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[obj:tDangerBase]]
| + | |
− | *[[obj:tAutoEnergyMode]]
| + | |
− | *[[obj:tEnergyMode]]
| + | |
− | *[[obj:tEngineMode]]
| + | |
− | *[[obj:tFireTo]]
| + | |
− | *[[obj:tGuard]]
| + | |
− | *[[obj:tPlayerControl]]
| + | |
− | *[[obj:tRequestFirstHitEvent]]
| + | |
− | *[[obj:tSetForbid]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Movement and territory===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[ClearOrient]]
| + | |
− | *[[ClearLongRangeDir]]
| + | |
− | *[[CloseAbs]]
| + | |
− | *[[CloseOff]]
| + | |
− | *[[CloseShip]]
| + | |
− | *[[DeactivateEngine]]
| + | |
− | *[[Distance]]
| + | |
− | *[[EnableDodge]]
| + | |
− | *[[EnableFortPass]]
| + | |
− | *[[ForceOrient]]
| + | |
− | ! style="width: 33%;" |
| + | |
− | *[[InArea]]
| + | |
− | *[[LongRangeArrive]]
| + | |
− | *[[PutShip]]
| + | |
− | *[[PutShipRel]]
| + | |
− | *[[Range]]
| + | |
− | *[[SetAbsSpeed]]
| + | |
− | *[[SetGlobalSpeedFactor]]
| + | |
− | *[[SetLongRangeDir]]
| + | |
− | *[[SetMicroJumpArea]]
| + | |
− | *[[SetSpeedFactor]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[SetTerrArea]]
| + | |
− | *[[SetTerritory]]
| + | |
− | *[[ShipGoRound]]
| + | |
− | *[[obj:tClearMove]]
| + | |
− | *[[obj:tGetMaxVelocity]]
| + | |
− | *[[obj:tGetVelocity]]
| + | |
− | *[[obj:tMoveTo]]
| + | |
− | *[[obj:tMoveToIntensity]]
| + | |
− | *[[obj:tSetTerritory]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Devices and weapons===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[ActivateDevice]]
| + | |
− | *[[ActivateDeviceType]]
| + | |
− | *[[CanPenetrate]]
| + | |
− | *[[DeleteDevice]]
| + | |
− | *[[DeviceFocused]]
| + | |
− | *[[EnableDevice]]
| + | |
− | *[[EnableActivateEvents]]
| + | |
− | *[[EnableMechaEmitShip]]
| + | |
− | *[[FocusDevice]]
| + | |
− | ! style="width: 33%;" |
| + | |
− | *[[GetDevices]]
| + | |
− | *[[GetDevScanned]]
| + | |
− | *[[HasDevType]]
| + | |
− | *[[InSet]]
| + | |
− | *[[InstallDevice]]
| + | |
− | *[[LoadWeapon]]
| + | |
− | *[[Purpose]]
| + | |
− | *[[SetDevScanned]]
| + | |
− | *[[SetPrecision]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[SetRepairFactor]]
| + | |
− | *[[SetScanned]]
| + | |
− | *[[TargetWeapon]]
| + | |
− | *[[TransferDevice]]
| + | |
− | *[[TransferSquadron]]
| + | |
− | *[[WeaponDamage]]
| + | |
− | *[[WeaponMode]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Detection===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[DetectEnable]]
| + | |
− | *[[FreezeReconState]]
| + | |
− | *[[GetDetected]]
| + | |
− | *[[GetIdentified]]
| + | |
− | *[[GetScanned]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[HideShip]]
| + | |
− | *[[IdentEnable]]
| + | |
− | *[[MakeFullyKnown]]
| + | |
− | *[[ScanEnable]]
| + | |
− | *[[SetDetected]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[SetDetectedFaded]]
| + | |
− | *[[SetDevScanned]]
| + | |
− | *[[SetIdentified]]
| + | |
− | *[[SetMisidentified]]
| + | |
− | *[[UnhideShip]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Formations===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[EndFormation]]
| + | |
− | *[[PutFormationWings]]
| + | |
− | *[[StartFormation]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[obj:tClearFollow]]
| + | |
− | *[[obj:tClearFormation]]
| + | |
− | *[[obj:tFollow]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[obj:tSetFormation]]
| + | |
− | |}
| + | |
− | | + | |
− | ==Campaign script commands==
| + | |
− | | + | |
− | These commands are being used by the story rules located in ''universe/story/rules''. They control progression in the campaign and connect the individual missions to one another.
| + | |
− | | + | |
− | ===Equipment and stock===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[obj:uInset]]
| + | |
− | *[[obj:uInstallDevice]]
| + | |
− | *[[obj:uRemoveDevice]]
| + | |
− | *[[obj:uSetRequired]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[obj:uSetResourcePoints]]
| + | |
− | *[[uAddDevicesToStock]]
| + | |
− | *[[uClearResourceStock]]
| + | |
− | *[[uFleetScreenReadOnly]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[uRepairPlayersFleet]]
| + | |
− | *[[uShowFleetScreen]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Mission progression===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[uEnterMission]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[uEnterMissionQuick]]
| + | |
− | ! style="width: 33%; vertical-align: top;" |
| + | |
− | *[[uSetNextMission]]
| + | |
− | |}
| + | |
− | | + | |
− | ===Miscellaneous===
| + | |
− | {| style="width: 100%; background-color: transparent; text-align: left;"
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[obj:uCopyReproducableDevTypes]]
| + | |
− | *[[obj:uSetParent]]
| + | |
− | *[[uDifficultyLevel]]
| + | |
− | *[[uGet]]
| + | |
− | ! style="width: 33%" |
| + | |
− | *[[uGetNPC]]
| + | |
− | *[[uGetPlayersFleet]]
| + | |
− | *[[uGui_EnableCommand]]
| + | |
− | *[[uPlayBink]]
| + | |
− | ! style="width: 33%; vertical-align: top;" | | + | |
− | *[[uPlayBriefing]]
| + | |
− | *[[uSelectNR]]
| + | |
− | *[[uSetDetectionLevel]]
| + | |
− | *[[uSetStoryDate]]
| + | |
− | |}
| + | |
− | | + | |
− | | + | |
− | [[Category:Modding Help]]
| + | |