Difference between revisions of "XfTran"
LordValarian (Talk | contribs) (Created page with ''''XfTran'''(dx, dy, dz); Displacement. Of course you can write vector term in the place of ‘dx’ in this case, the other two parameters will be ignored (but they have to ...') |
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− | '''XfTran'''(dx, dy, dz); | + | <big>'''XfTran''' ''(dx, dy, dz);''</big> |
− | Displacement. Of course you can write vector term in the place of ‘dx’ in this case, the other two parameters will be ignored (but they have to be given). | + | :Displacement. Of course you can write vector term in the place of ‘dx’ in this case, the other two parameters will be ignored (but they have to be given). |
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+ | {{ScriptStructureCommands}} | ||
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+ | [[Category:Script structure commands]] |
Latest revision as of 22:30, 12 August 2009
XfTran (dx, dy, dz);
- Displacement. Of course you can write vector term in the place of ‘dx’ in this case, the other two parameters will be ignored (but they have to be given).
Script structure commands
Structure
Choose - ChooseFirst - Delay - If - IsValid - When - While
Variable manager
Ceil - Cos - Exp - Floor - Log - Max - Min - Not - Pow - Rnd - Round - Sin - Sqrt - Col - CHeat - CPlanck - CInv - CAdd - CAdda - CMul - CLerp - CBrig - CEqu - GetVal - IsName - Rot - V2Rot - R2Vec - Requ - RNull - SLen - SCat - SSub - SNum - SNumPad - SCmp - SiCmp - Set - SetVal - XfIdent - XfTran - XfRotX - XfRotY - XfRotZ - XfRot - XfScale - XfInv - XfTran - XfMul - Vec - VNull - VRandomOrth - VLen - VSqLen - VNorm - VNeg - VAdd - VSub - VMul - VDot - VCross - VEqu - VXform
Selection
AddItem - AddList - AllNum - Copy - CopyIf - DeleteSelect - Deselect - Dim - Empty - ExecList - obj:Colony - FindUnder - FirstNotScanned - GetFreeSel - GetN - IndexOf - InSelection - MaxList - NumOf - Pick - PickFirst - PickMax - PickN - RemoveFirst - RemoveItem - Select - SelectBoats - SelectDevices - SelectEx - SelectShips - SelWeightMul - SetN -SubList
Event handling
Call - ClearTimer - Disable - Enable - EventEx - LocalEvent - MEvent - PEvent - Return - RootEvent - Timer - StartTimer - UCall - UEvent - UTimer - EnableGUIEvents - RequestFiredEvent - obj:tRequestCriticalDamageEvent - obj:tRequestDetectionEvent - obj:tRequestEnergyOnMax - obj:tRequestNoShipsInRangeEvent - obj:tRequestOverforceEvent - obj:tRequestShipInRangeEvent
Statemachine
ChangeState - ChangeTick - GetMachine - IsInState - LeaveState
Multiplay
MpGameOver - MpGetPlayer - MpGetPlayerCount - MpGetPlayerKills - MpGetPlayerGain - MpGetTeamKills - MpGetTeamGain - MpGetTeamRace - MpGetWinningCondition - MpGetWinningConditionParam - MpHoldPrepare - MpHoldPrepare - MpIsIndividual - MpIsPlayerValid - MpEnableJumpIn - MpEnableJumpOut - MpSetDead - MpSetTeamGain - MpSetPlayerGain - MpSetWinnerTeam - MpSetWinnerPlayer - MpSpawnPoint - SetSceneRadius