Difference between revisions of "XfRot"

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(Created page with ''''XfRot'''(heading, pitch, bank); Transformation corresponding to the usual three component turning (here in the place of ’heading’ you can write rotation term too, in th...')
 
 
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'''XfRot'''(heading, pitch, bank);
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<big>'''XfRot''' ''(heading, pitch, bank);''</big>
 
    
 
    
Transformation corresponding to the usual three component turning (here in the place of ’heading’ you can write rotation term too, in this case the other two parameters will be ignored, but they have to be given).
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:Transformation corresponding to the usual three component turning (here in the place of ’heading’ you can write rotation term too, in this case the other two parameters will be ignored, but they have to be given).
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{{ScriptStructureCommands}}
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[[Category:Script structure commands]]

Latest revision as of 22:32, 12 August 2009

XfRot (heading, pitch, bank);

Transformation corresponding to the usual three component turning (here in the place of ’heading’ you can write rotation term too, in this case the other two parameters will be ignored, but they have to be given).

Script structure commands


Structure
Choose - ChooseFirst - Delay - If - IsValid - When - While

Variable manager
Ceil - Cos - Exp - Floor - Log - Max - Min - Not - Pow - Rnd - Round - Sin - Sqrt - Col - CHeat - CPlanck - CInv - CAdd - CAdda - CMul - CLerp - CBrig - CEqu - GetVal - IsName - Rot - V2Rot - R2Vec - Requ - RNull - SLen - SCat - SSub - SNum - SNumPad - SCmp - SiCmp - Set - SetVal - XfIdent - XfTran - XfRotX - XfRotY - XfRotZ - XfRot - XfScale - XfInv - XfTran - XfMul - Vec - VNull - VRandomOrth - VLen - VSqLen - VNorm - VNeg - VAdd - VSub - VMul - VDot - VCross - VEqu - VXform

Selection
AddItem - AddList - AllNum - Copy - CopyIf - DeleteSelect - Deselect - Dim - Empty - ExecList - obj:Colony - FindUnder - FirstNotScanned - GetFreeSel - GetN - IndexOf - InSelection - MaxList - NumOf - Pick - PickFirst - PickMax - PickN - RemoveFirst - RemoveItem - Select - SelectBoats - SelectDevices - SelectEx - SelectShips - SelWeightMul - SetN -SubList

Event handling
Call - ClearTimer - Disable - Enable - EventEx - LocalEvent - MEvent - PEvent - Return - RootEvent - Timer - StartTimer - UCall - UEvent - UTimer - EnableGUIEvents - RequestFiredEvent - obj:tRequestCriticalDamageEvent - obj:tRequestDetectionEvent - obj:tRequestEnergyOnMax - obj:tRequestNoShipsInRangeEvent - obj:tRequestOverforceEvent - obj:tRequestShipInRangeEvent

Statemachine
ChangeState - ChangeTick - GetMachine - IsInState - LeaveState

Multiplay
MpGameOver - MpGetPlayer - MpGetPlayerCount - MpGetPlayerKills - MpGetPlayerGain - MpGetTeamKills - MpGetTeamGain - MpGetTeamRace - MpGetWinningCondition - MpGetWinningConditionParam - MpHoldPrepare - MpHoldPrepare - MpIsIndividual - MpIsPlayerValid - MpEnableJumpIn - MpEnableJumpOut - MpSetDead - MpSetTeamGain - MpSetPlayerGain - MpSetWinnerTeam - MpSetWinnerPlayer - MpSpawnPoint - SetSceneRadius


- view all commands -