Difference between revisions of "AddMechaLegion"
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− | '''AddMechaLegion'''(count); | + | '''AddMechaLegion''' ''(count)''; |
The scene is surrounded by a threatening mecha cloud, that counts ’count’ members. They rustle right at the size limit of the antimecha shield. Rationally it should be given from the SceneInit. | The scene is surrounded by a threatening mecha cloud, that counts ’count’ members. They rustle right at the size limit of the antimecha shield. Rationally it should be given from the SceneInit. |
Latest revision as of 23:33, 19 June 2009
AddMechaLegion (count);
The scene is surrounded by a threatening mecha cloud, that counts ’count’ members. They rustle right at the size limit of the antimecha shield. Rationally it should be given from the SceneInit.