CamLinear

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CamLinear();

The camera’s movement is accelerating­/decelerating by default. This is not favorable in some views, because it wouldn’t look too dynamic, if the camera started from a static point of view. The effect of this command is that the camera movement that is followed by it, will create a linear speed movement. In case of CamLocate, this also means linear movement, while in the other commands, the turning around the looked point will have a linear speed. The effect comprises to one command, so if you want to create a complex linear movement, than you have to issue it before every command.