Difference between revisions of "UGetPlayersFleet"
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(Created page with '<big>'''uGetPlayersFleet''' ''();''</big> :It returns a reference to the player's fleet. You'll need this to add ships to the fleet, for example. See uSetParent for that. {...') |
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<big>'''uGetPlayersFleet''' ''();''</big> | <big>'''uGetPlayersFleet''' ''();''</big> | ||
− | :It returns a reference to the player's fleet. You'll need this to add ships to the fleet, for example | + | :It returns a reference to the player's fleet. You'll need this to add ships to the fleet, for example. |
{{CampaignScriptCommands}} | {{CampaignScriptCommands}} | ||
[[Category:Campaign script commands]] | [[Category:Campaign script commands]] |
Latest revision as of 11:37, 13 June 2009
uGetPlayersFleet ();
- It returns a reference to the player's fleet. You'll need this to add ships to the fleet, for example.
Campaign script commands
Equipment and stock
obj:uInset - obj:uInstallDevice - obj:uRemoveDevice - obj:uSetRequired - obj:uSetResourcePoints - uAddDevicesToStock - uClearResourceStock - uFleetScreenReadOnly - uRepairPlayersFleet - uShowFleetScreen
Mission progression
uEnterMission - uEnterMissionQuick - uSetNextMission
Miscellaneous
obj:uCopyReproducableDevTypes - obj:uSetParent - uDifficultyLevel - uGet - uGetNPC - uGetPlayersFleet - uGui_EnableCommand - uPlayBink - uPlayBriefing - uSelectNR - uSetDetectionLevel - uSetStoryDate