Difference between revisions of "Beginner's Guide"
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This articles explains how the scope of variables work and how you can properly take advantage of it. | This articles explains how the scope of variables work and how you can properly take advantage of it. |
Revision as of 23:47, 2 October 2011
Contents
Nexus:TJI Scripting Structure
This article, written by Arparso, was created with the aim of explaining how the scripting language of the game should be formatted and how it works.
' Nexus:TJI Scope of variables '
This articles explains how the scope of variables work and how you can properly take advantage of it.
Nexus:TJI Basic File Structure
Before you can create your mod, it'd be a good idea to create the required file structure for it to run. This little guide will show you how to set up the bare requirements your mod would like.
Nexus:TJI Basic File Structure
Nexus:TJI Creating Solar systems
As the title suggests, the link below will take you to a guide that'll tell you almost all you need to know about creating you're own custom star systems for the game.
Written by Jusas.
Edited by The Old Dragon.
Nexus:TJI Creating Solar systems
Nexus:TJI Basic mission-making walkthrough
A rather small guide written to help you create your first mission. It's accompanied with a demo mission, to illustrate this process. Mission and guide written by Mularac.
Nexus:TJI Basics Tutorial
As we have the rest of the basics guide up here, it's time to add what is probably quite an important bit... how to do this stuff! Follow the link below to go to the Mision Making tutorial.
Written by Jusas.
Edited by The Old Dragon.